# Fingerprint Dive into the research topics where Center for Discrete Mathematics and Theoretical Computer Science (DIMACS) is active. These topic labels come from the works of this organization's members. Together they form a unique fingerprint.

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### Mathematics

Competition Graph

Graph in graph theory

Privacy Preserving

Competition number

Colouring

Vertex of a graph

Privacy

Acyclic Digraph

Digraph

Food Web

Signed Graph

Uniqueness

Axioms

Publish/subscribe

Decision Making

Decision tree

Phylogeny

Social Networks

Cycle

Model

Arc of a curve

Computer Science

Boxicity

Merging

Integer

Query

Triangle

Ecology

Even number

Penalty

Inspection

Optimality

Conjoint Measurement

Covering

Server

Location Theory

Scheduling

Social Sciences

Semiorder

Identifying Code

Median Graph

Preference Modelling

Earliness-tardiness

Connected graph

Secure Computation

Model Selection

Multiparty Computation

Subjective Probability

Mobile Sensor Networks

Ramsey Theory

Indefinite Systems

Quorum

Finite Graph

Binary search

Earliness

Integer Sequences

Compliance

Generalization Error

Indicator function

Fibonacci sequence

Sustainability

Threshold Model

Fisheries

Key Exchange

Quadratic Program

Security Protocols

User Model

Sensor

If and only if

Survival Probability

Functional equation

Clique

Interior Point Method

Anomaly Detection

Interval Graphs

Combinatorial Optimization

Axiomatization

Discrepancy

Experimental Analysis

Classifier

Formal Model

Binary

Computing

Game Theory

Distributed Computing

Decision Support

Open Problems

Voting

Container

Assignment

Trapping

Graph theory

Encryption

Group Testing

Probabilistic Model

Complex Networks

Alternatives

Surveillance

Theoretical Model

Arbitrary

Packing

Biology

Crossover

Distinct

Elimination

Automorphisms

Anomalous

Finite Set

Measurement Theory

Graph Coloring

Artificial Intelligence

Attribute

Bioinformatics

Game

Pareto Optimality

Scaling

Two Dimensions

Channel Assignment Problem

Complement

Nonseparable

Schedule

Data Mining

Anonymity

Analogue

Clustering

Dynamic Games

Approximation

Structural Modeling

Homomorphisms

Combinatorics

Grid Graph

Undirected Graph

Cross-validation

Social Structure

Vessel

Utility Maximization

Path

Attack

Representability

Theorem

Modeling

Secure multi-party Computation

Maximum Degree

Damage

Scenarios

Regular Sequence

Random walk

Symmetric Cryptography

Intersection

Minimum Spanning Tree

Subgraph

### Engineering & Materials Science

Coloring

Decision trees

Computer science

Social sciences

Decision making

Inspection

Telecommunication networks

Communication

Hypertext systems

Students

Scheduling

Coastal zones

Classifiers

Stadiums

Data mining

Combinatorial optimization

Network protocols

Measurement theory

Distributed computer systems

Color

Sensors

Servers

Security of data

Game theory

Multilayers

Statistics

Cryptography

Experiments

Containers

Clustering algorithms

Metal detectors

Hypermedia systems

Learning algorithms

National security

Ecology

Testing

Sampling

Data privacy

Uncertainty analysis

Fisheries

Mobile computing

Statistical tests

Carrier mobility

Screening

Design of experiments

Reinforcement learning

Boats

Global optimization

Bioinformatics

Costs

Routing algorithms

Network performance

Invariance

Sports

Charge carriers

Merging

Mobile devices

Linear programming

Web services

Aviation

Topology

Sensor networks

Artificial intelligence

Wireless networks

Taxicabs

Information systems

Molecular biology

Probability distributions

Network layers

Education

Fishing vessels

Health

Cellular telephones

Slotting

Economics

Proteins

Information retrieval

Electron-electron interactions

Natural sciences computing

Planning

Epidemiology

Taxonomies

Operations research

Electrodes

Urban planning

Computer systems

Aircraft

Networks (circuits)

Amino acids

Monitoring

Data integration

Trees (mathematics)

Customer satisfaction

Detectors

Numerical methods

Free volume

Statistical methods