Abstract
A PC based desktop Virtual Reality system was developed for rehabilitating hand function in stroke patients. The system uses two hand input devices, a CyberGlove and a RMII force feedback glove, to allow the user to interact with one of four rehabilitation exercises. Each of which is designed to exercise one specific parameter of hand movement, namely range, speed, fractionation or strength. The therapy program is semi-automated and personalized to each user through the use of performance-based target levels. These are adapted between sessions in order to induce the user to improve. Feedback is provided to each user throughout the exercise sessions. To further motivate the user to continue the exercise program, screen displays are designed as interactive games. The system is described and sample data is presented from preliminary studies performed on control subjects.
Original language | English (US) |
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Pages | 56-63 |
Number of pages | 8 |
DOIs | |
State | Published - 2000 |
Event | 4th International Conference on Assistive Technology (ASSETS 2000) - Arlington, VA, United States Duration: Nov 13 2000 → Nov 15 2000 |
Other
Other | 4th International Conference on Assistive Technology (ASSETS 2000) |
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Country/Territory | United States |
City | Arlington, VA |
Period | 11/13/00 → 11/15/00 |
All Science Journal Classification (ASJC) codes
- General Engineering
Keywords
- CyberGlove
- Haptic Glove
- Rehabilitation
- Rutgers Master II
- Stroke
- Virtual Reality