A virtual reality-based system for hand diagnosis and rehabilitation

Grigore Burdea, Sonal Deshpande, Noshir Langrana, Daniel Gomez, Biao Liu

Research output: Contribution to journalArticlepeer-review

20 Scopus citations

Abstract

This article descnbes a new and unified approach to computerized hand diagnosis and rehabilitation. The system uses a workstation to automate diagnosis data collection and analysis and to assess the rehabilitation progress. A new diagnosis glove was developed and tested. This device measures grasping forces applied to 16 regions of the hand. A physician using this system can also utilize modern diagnosis devices such as electronic dynamometer, pinchmeter, and goniometer. Additionally, three VR rehabilitation exercises were created using WorldToolKit graphics library and run on the same workstation. These exercises were modeled after standard hand rehabilitation procedures and involve manipulation of virtual objects and transparent real-time data gathering. Grasping forces were modeled and fed back using the Rutgers Master worn on the patient's hand. An Oracle database was used to store, analyze, and integrate the patient's diagnosis and rehabilitation data. The system is presently undergoing clinical trials.

Original languageEnglish (US)
Pages (from-to)229-240
Number of pages12
JournalPresence: Teleoperators and Virtual Environments
Volume6
Issue number2
DOIs
StatePublished - Apr 1997

All Science Journal Classification (ASJC) codes

  • Software
  • Control and Systems Engineering
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition

Fingerprint

Dive into the research topics of 'A virtual reality-based system for hand diagnosis and rehabilitation'. Together they form a unique fingerprint.

Cite this