TY - GEN
T1 - An open framework for developing, evaluating, and sharing steering algorithms
AU - Singh, Shawn
AU - Kapadia, Mubbasir
AU - Faloutsos, Petros
AU - Reinman, Glenn
PY - 2009
Y1 - 2009
N2 - There are very few software frameworks for steering behaviors that are publicly available for developing, evaluating, and sharing steering algorithms. Furthermore, there is no widely accepted methodology for how to evaluate results of agent steering simulations. This situation makes it difficult to identify the real underlying challenges in agent simulations and future research directions to advance the state of the art. With the hope of encouraging community participation to address these issues, we have released SteerSuite, a flexible but easy-to-use set of tools, libraries, and test cases for steering behaviors. The software includes enhanced test cases, an improved version of SteerBench, a modular simulation engine, a novel steering algorithm, and more. Care has been taken to make SteerSuite practical and easy-to-use, yet flexible and forward-looking, to challenge researchers and developers to advance the state of the art in steering.
AB - There are very few software frameworks for steering behaviors that are publicly available for developing, evaluating, and sharing steering algorithms. Furthermore, there is no widely accepted methodology for how to evaluate results of agent steering simulations. This situation makes it difficult to identify the real underlying challenges in agent simulations and future research directions to advance the state of the art. With the hope of encouraging community participation to address these issues, we have released SteerSuite, a flexible but easy-to-use set of tools, libraries, and test cases for steering behaviors. The software includes enhanced test cases, an improved version of SteerBench, a modular simulation engine, a novel steering algorithm, and more. Care has been taken to make SteerSuite practical and easy-to-use, yet flexible and forward-looking, to challenge researchers and developers to advance the state of the art in steering.
UR - http://www.scopus.com/inward/record.url?scp=78649674779&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=78649674779&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-10347-6_15
DO - 10.1007/978-3-642-10347-6_15
M3 - Conference contribution
AN - SCOPUS:78649674779
SN - 3642103464
SN - 9783642103469
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 158
EP - 169
BT - Motion in Games - Second International Workshop, MIG 2009, Proceedings
T2 - 2nd International Workshop on Motion in Games, MIG 2009
Y2 - 21 November 2009 through 24 November 2009
ER -