@inproceedings{5efd79e4e28d43d19254496c7dc19660,
title = "Crafting the illusion of meaning: Template-based specification of embodied conversational behavior",
abstract = "Templates are a widespread natural language technology that achieves believability within a narrow range of interaction and coverage. We consider templates for embodied conversational behavior. Such templates combine a specific pattern of marked-up text, specifying prosody and conversational signals as well as words, with similarly annotated gaps that can be filled in by rule to yield a coherent contribution to a dialogue with a user. In this paper we argue that templates can give a designer substantial freedom to realize specific combinations of behaviors in interactions with users and thereby to explore the relationships among such factors as emotion, personality, individuality and social role.",
keywords = "Animation, Art, Cognitive science, Computer science, Displays, Face, Humans, Natural languages, Prototypes, Usability",
author = "M. Stone and D. DeCarlo",
note = "Publisher Copyright: {\textcopyright} 2003 IEEE.; 16th International Conference on Computer Animation and Social Agents, CASA 2003 ; Conference date: 08-05-2003 Through 09-05-2003",
year = "2003",
doi = "10.1109/CASA.2003.1199298",
language = "English (US)",
series = "Proceedings - IEEE Workshop on Program Comprehension",
publisher = "IEEE Computer Society",
pages = "11--16",
booktitle = "Proceedings - 16th International Conference on Computer Animation and Social Agents, CASA 2003",
address = "United States",
}