Abstract
The authors review the giant screen (GS) film literature to determine if the form has unique attributes that contribute to science learning. They find that four attributes are claimed to contribute to higher learning outcomes: the sense of immersion by reducing peripheral views to a minimum; first person perspective contributing to the sense of presence in the film; narrative structure; and sensory stimulation of mirror neurons that promote kinesthetic learning. They demonstrate that most claims are without support in empirical research but uncover some recent results that give reason to believe these claims may be supportable. The authors conclude with a recommendation for a research agenda to support these claims as necessary, in order to defend the high production cost of GS film over conventional film.
Original language | English (US) |
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Pages (from-to) | 179-195 |
Number of pages | 17 |
Journal | Museum Management and Curatorship |
Volume | 27 |
Issue number | 2 |
DOIs | |
State | Published - May 2012 |
All Science Journal Classification (ASJC) codes
- Business and International Management
- Visual Arts and Performing Arts
- Tourism, Leisure and Hospitality Management
Keywords
- giant screen film
- informal science education
- science in the public interest
- science learning
- science museums
- sensory learning