TY - GEN
T1 - High-rate flicker-free screen-camera communication with spatially adaptive embedding
AU - Nguyen, Viet
AU - Tang, Yaqin
AU - Ashok, Ashwin
AU - Gruteser, Marco
AU - Dana, Kristin
AU - Hu, Wenjun
AU - Wengrowski, Eric
AU - Mandayam, Narayan
N1 - Publisher Copyright:
© 2016 IEEE.
PY - 2016/7/27
Y1 - 2016/7/27
N2 - Embedded screen-camera communication techniques encode information in screen imagery that can be decoded with a camera receiver yet remains unobtrusive to the human observer. These techniques have applications in tagging content on screens similar to QR-code tagging for other objects. This paper characterizes the design space for flicker-free embedded screen-camera communication. In particular, we identify an orthogonal dimension to prior work: spatial content-adaptive encoding, and observe that it is essential to combine multiple dimensions to achieve both high capacity and minimal flicker. From these insights, we develop content-adaptive encoding techniques that exploit visual features such as edges and texture to unobtrusively communicate information. These can then be layered over existing techniques to further boost the capacity. Our experimental results show that there is potential to achieve an average goodput of about 22 kbps, significantly outperforming existing work while remaining flicker-free.
AB - Embedded screen-camera communication techniques encode information in screen imagery that can be decoded with a camera receiver yet remains unobtrusive to the human observer. These techniques have applications in tagging content on screens similar to QR-code tagging for other objects. This paper characterizes the design space for flicker-free embedded screen-camera communication. In particular, we identify an orthogonal dimension to prior work: spatial content-adaptive encoding, and observe that it is essential to combine multiple dimensions to achieve both high capacity and minimal flicker. From these insights, we develop content-adaptive encoding techniques that exploit visual features such as edges and texture to unobtrusively communicate information. These can then be layered over existing techniques to further boost the capacity. Our experimental results show that there is potential to achieve an average goodput of about 22 kbps, significantly outperforming existing work while remaining flicker-free.
UR - http://www.scopus.com/inward/record.url?scp=84983247097&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84983247097&partnerID=8YFLogxK
U2 - 10.1109/INFOCOM.2016.7524512
DO - 10.1109/INFOCOM.2016.7524512
M3 - Conference contribution
AN - SCOPUS:84983247097
T3 - Proceedings - IEEE INFOCOM
BT - IEEE INFOCOM 2016 - 35th Annual IEEE International Conference on Computer Communications
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 35th Annual IEEE International Conference on Computer Communications, IEEE INFOCOM 2016
Y2 - 10 April 2016 through 14 April 2016
ER -