Influence of cueing, feedback and directed attention on cycling in a virtual environment: Preliminary findings in healthy adults and persons with Parkinson's disease

Rosemary Gallagher, William G. Werner, Harish Damodaran, Judith E. Deutsch

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Scopus citations

Abstract

Evidence based virtual environments that incorporate motor learning and compensatory strategies such as feedback and cueing may change motor behavior while also being engaging and motivating. Although virtual environments have been used for exercise promotion in healthy people and persons with stroke, its use for fitness in persons with PD has not been investigated. Further a specific understanding of embedding cueing and feedback in a virtual environment is absent. METHOD: We tested two groups of participants, older adults (n=4) and people with Parkinson's disease (n=4) as they cycled on a stationary bicycle while interacting with a virtual environment. Participants cycled under 4 conditions; auditory cueing, visual cueing, feedback, and directed attention. Data between groups were analyzed using a 2 × 2 factorial RM ANOVA and within groups using a RMANOVA with post-hoc t-tests corrected for multiple comparisons. RESULTS: There were no between group differences, however, within groups healthy older adults increased their cycling speed in the auditory cueing (F 21.59, p=0.000) and directed attention conditions (F 6.04, p=0.030). For people with PD pedaling rate increased in the auditory cueing (F 4.78, p=0.029, visual cueing (F 26.48, p<0.000), feedback (F 18.77, p<0.000), and directed attention conditions (F 27.65, p<0.000). These data serve as preliminary validation of embedding cues, feedback to alter cycling speed in a VE. Further, the role of directing attention to the cues enhances cycling performance.

Original languageEnglish (US)
Title of host publication2015 International Conference on Virtual Rehabilitation, ICVR 2015
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages11-17
Number of pages7
ISBN (Electronic)9781479989843
DOIs
StatePublished - Dec 16 2015
Event11th Annual International Conference on Virtual Rehabilitation, ICVR 2015 - Valencia, Spain
Duration: Jun 9 2015Jun 12 2015

Publication series

NameInternational Conference on Virtual Rehabilitation, ICVR
ISSN (Electronic)2331-9569

Other

Other11th Annual International Conference on Virtual Rehabilitation, ICVR 2015
Country/TerritorySpain
CityValencia
Period6/9/156/12/15

All Science Journal Classification (ASJC) codes

  • Electrical and Electronic Engineering
  • Computer Networks and Communications

Keywords

  • VE
  • VR
  • Virtual environments
  • bicycling
  • cueing
  • directed attention
  • feedback
  • motor learning
  • virtual reality

Fingerprint

Dive into the research topics of 'Influence of cueing, feedback and directed attention on cycling in a virtual environment: Preliminary findings in healthy adults and persons with Parkinson's disease'. Together they form a unique fingerprint.

Cite this