Learning nonlinear manifolds of dynamic textures

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Dynamic textures are sequences of images of moving scenes that show stationarity properties in time. Eg: waves, flame, fountain, etc. Recent attempts at generating, potentially, infinitely long sequences model the dynamic texture as a Linear Dynamic System. This assumes a linear correlation in the input sequence. Most real world sequences however, exhibit nonlinear correlation between frames. In this paper, we propose a technique of generating dynamic textures using a low dimension model that preserves the non-linear correlation. We use nonlinear dimensionality reduction to create an embedding of the input sequence. Using this embedding, a nonlinear mapping is learnt from the embedded space into the image input space. Any input is represented by a linear combination of nonlinear bases functions centered along the manifold in the embedded space. A spline is used to move along the input manifold in this embedded space as a similar manifold is created for the output. The nonlinear mapping learnt on the input is used to map this new manifold into a sequence in the image space. Output sequences, thus created, contain images never present in the original sequence and are very realistic.

Original languageEnglish (US)
Title of host publicationVISAPP 2006 - Proceedings of the 1st International Conference on Computer Vision Theory and Applications
Pages243-250
Number of pages8
StatePublished - 2006
EventVISAPP 2006 - 1st International Conference on Computer Vision Theory and Applications - Setubal, Portugal
Duration: Feb 25 2006Feb 28 2006

Publication series

NameVISAPP 2006 - Proceedings of the 1st International Conference on Computer Vision Theory and Applications
Volume1

Other

OtherVISAPP 2006 - 1st International Conference on Computer Vision Theory and Applications
Country/TerritoryPortugal
CitySetubal
Period2/25/062/28/06

All Science Journal Classification (ASJC) codes

  • Computational Theory and Mathematics
  • Computer Science Applications
  • Computer Vision and Pattern Recognition

Keywords

  • Dynamic texture
  • Image-based rendering
  • Non linear manifold learning
  • Texture

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