MR Environments Constructed for a Large Indoor Physical Space

Huan Xing, Chenglei Yang, Xiyu Bao, Sheng Li, Wei Gai, Meng Qi, Juan Liu, Yuliang Shi, Gerard De Melo, Fan Zhang, Xiangxu Meng

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

To resolve the problem that existing mixed reality (MR) apparatus are unable to scan and model a large and complex indoor scene at once, we present a powerful toolkit for constructing MR environment easily. Our toolkit establishes and maintains accurate mapping between the virtual and physical space, and sets the occlusion relationships of the walls. Additionally, we design spatial anchor deployment strategy supporting deviation correction between the real and virtual spaces, so that the spatial anchors can maintain a virtual object’s location and orientation in the real world. Our experiments and applications show that the toolkit is convenient for constructing MR apps targeting large physical spaces in which users can roam in real time.

Original languageEnglish (US)
Title of host publicationAdvances in Computer Graphics - 37th Computer Graphics International Conference, CGI 2020, Proceedings
EditorsNadia Magnenat-Thalmann, Constantine Stephanidis, George Papagiannakis, Enhua Wu, Daniel Thalmann, Bin Sheng, Jinman Kim, Marina Gavrilova
PublisherSpringer Science and Business Media Deutschland GmbH
Pages132-144
Number of pages13
ISBN (Print)9783030618636
DOIs
StatePublished - 2020
Event37th Computer Graphics International Conference, CGI 2020 - Geneva, Switzerland
Duration: Oct 20 2020Oct 23 2020

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12221 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference37th Computer Graphics International Conference, CGI 2020
Country/TerritorySwitzerland
CityGeneva
Period10/20/2010/23/20

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • Computer Science(all)

Keywords

  • Indoor scene
  • Mixed reality
  • Real-time roaming
  • Reconstruction

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