PC-based virtual reality system with dextrous force feedback

Emmanuel Pere, Daniel Gomez, Grigore Burdea, Noshir Langrana

Research output: Contribution to conferencePaperpeer-review

3 Scopus citations

Abstract

This paper describes a PC-based virtual reality system that provides dextrous force feedback through the Rutgers Master II (RM II) device. The RMII 'smart' interface incorporates a 386 microprocessor that handles low-level communication and control of the haptic device. This reduces communication bandwidth with the host computer and increases control bandwidth and haptic feedback quality. In a dual-user configuration two such systems are interconnected over the ethernet allowing remote users to participate hapticly in a single VR simulation. The PC hosts display 3-D real-time graphics rendered by dissimilar graphics cards (Spea Fire board and Integraph board). A machine shop assembly task and a virtual dice game were developed using WorldToolKit VR-library to illustrate the concept.

Original languageEnglish (US)
Pages495-502
Number of pages8
StatePublished - 1996
EventProceedings of the 1996 ASME International Mechanical Engineering Congress and Exposition - Atlanta, GA, USA
Duration: Nov 17 1996Nov 22 1996

Other

OtherProceedings of the 1996 ASME International Mechanical Engineering Congress and Exposition
CityAtlanta, GA, USA
Period11/17/9611/22/96

All Science Journal Classification (ASJC) codes

  • Software
  • Mechanical Engineering

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