TY - GEN
T1 - Pricing combinatorial markets for tournaments
AU - Chen, Yiling
AU - Goel, Sharad
AU - Pennock, David M.
PY - 2008
Y1 - 2008
N2 - In a prediction market, agents trade assets whose value is tied to a future event, for example the outcome of the next presidential election. Asset prices determine a probability distribution over the set of possible outcomes. Typically, the outcome space is small, allowing agents to directly trade in each outcome, and allowing a market maker to explicitly update asset prices. Combinatorial markets, in contrast, work to estimate a full joint distribution of dependent observations, in which case the outcome space grows exponentially. In this paper, we consider the problem of pricing combinatorial markets for single-elimination tournaments. With n competing teams, the outcome space is of size 2n-1. We show that the general pricing problem for tournaments is #P-hard. We derive a polynomial-time algorithm for a restricted betting language based on a Bayesian network representation of the probability distribution. The language is fairly natural in the context of tournaments, allowing for example bets of the form "team i wins game fc". We believe that our betting language is the first for combinatorial market makers that is both useful and tractable. We briefly discuss a heuristic approximation technique for the general case.
AB - In a prediction market, agents trade assets whose value is tied to a future event, for example the outcome of the next presidential election. Asset prices determine a probability distribution over the set of possible outcomes. Typically, the outcome space is small, allowing agents to directly trade in each outcome, and allowing a market maker to explicitly update asset prices. Combinatorial markets, in contrast, work to estimate a full joint distribution of dependent observations, in which case the outcome space grows exponentially. In this paper, we consider the problem of pricing combinatorial markets for single-elimination tournaments. With n competing teams, the outcome space is of size 2n-1. We show that the general pricing problem for tournaments is #P-hard. We derive a polynomial-time algorithm for a restricted betting language based on a Bayesian network representation of the probability distribution. The language is fairly natural in the context of tournaments, allowing for example bets of the form "team i wins game fc". We believe that our betting language is the first for combinatorial market makers that is both useful and tractable. We briefly discuss a heuristic approximation technique for the general case.
KW - Bayesian networks
KW - Combinatorial markets
KW - Logarithmic market scoring rule
KW - Prediction markets
KW - Tournaments
UR - http://www.scopus.com/inward/record.url?scp=57049145921&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=57049145921&partnerID=8YFLogxK
U2 - 10.1145/1374376.1374421
DO - 10.1145/1374376.1374421
M3 - Conference contribution
AN - SCOPUS:57049145921
SN - 9781605580470
T3 - Proceedings of the Annual ACM Symposium on Theory of Computing
SP - 305
EP - 314
BT - STOC'08
PB - Association for Computing Machinery
T2 - 40th Annual ACM Symposium on Theory of Computing, STOC 2008
Y2 - 17 May 2008 through 20 May 2008
ER -