Serious games for the pediatric anklebot

Konstantinos P. Michmizos, Hermano Igo Krebs

Research output: Chapter in Book/Report/Conference proceedingConference contribution

17 Scopus citations

Abstract

The goal of Serious Games (SGs) in motor therapy has been established since the early studies with the MIT-Manus robot. It is important to keep the patient engaged during sensorimotor rehabilitation. Here we describe the development of three SGs, namely the Shipwreck, the Race for Noah's Ark, and Soccer 2014. The games are intended to be used with the Pediatric Anklebot and provide an interactive environment to the assist-as-needed robotic therapy for children with Cerebral Palsy ages 5 to 8. As with the games developed for the MIT-Manus robot, the SGs are visually-guided, visually-evoked, easy to play with, and promote training of the impaired ankle in dorsi-plantar flexion and inversion-eversion. The games' goal is to reinforce meaningful play and challenge. We have recently initiated clinical testing employing these games and expect to determine if motor learning model offers a meaningful approach to lower extremity rehabilitation efforts.

Original languageEnglish (US)
Title of host publication2012 4th IEEE RAS and EMBS International Conference on Biomedical Robotics and Biomechatronics, BioRob 2012
Pages1710-1714
Number of pages5
DOIs
StatePublished - 2012
Externally publishedYes
Event2012 4th IEEE RAS and EMBS International Conference on Biomedical Robotics and Biomechatronics, BioRob 2012 - Rome, Italy
Duration: Jun 24 2012Jun 27 2012

Publication series

NameProceedings of the IEEE RAS and EMBS International Conference on Biomedical Robotics and Biomechatronics
ISSN (Print)2155-1774

Other

Other2012 4th IEEE RAS and EMBS International Conference on Biomedical Robotics and Biomechatronics, BioRob 2012
CountryItaly
CityRome
Period6/24/126/27/12

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence
  • Biomedical Engineering
  • Mechanical Engineering

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