Abstract
There are at least two broad classes of three-dimensional (3D) stimuli that tend to be perceived in illusory reverse depth: hollow masks and "reverspectives", the latter having been invented by Patrick Hughes in 1964. Because of the depth inversion, these stimuli appear to move when observers move in front of them. The illusion is diminished significantly when a hollow mask is inverted, as compared to an upright mask; the same trend is observed with inverted reverspectives, as compared to upright reverspectives, but the inversion effect is weaker than that in faces. The inversion effect can be attributed to top-down influences in perception, and the results point to a stronger role of such influences for the perception effaces than scenes.
Original language | English (US) |
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Article number | 08 |
Pages (from-to) | 49-52 |
Number of pages | 4 |
Journal | Proceedings of SPIE - The International Society for Optical Engineering |
Volume | 5666 |
DOIs | |
State | Published - 2005 |
Event | Proceedings of SPIE-IS and T Electronic Imaging - Human Vision and Electronic Imaging X - San Jose, CA, United States Duration: Jan 17 2005 → Jan 20 2005 |
All Science Journal Classification (ASJC) codes
- Electronic, Optical and Magnetic Materials
- Condensed Matter Physics
- Computer Science Applications
- Applied Mathematics
- Electrical and Electronic Engineering
Keywords
- 3D perception
- Depth perception
- Depth reversal
- Hollow-mask illusion
- Illusion
- Reverspective