@article{202cbd20a5da4db68e22878af3dcad78,
title = "Unlocking the potential of serious games for rehabilitation in low and middle-income countries: addressing potential and current limitations",
keywords = "digital health, gamification, healthcare access, low and middle-income countries, rehabilitation, serious games, technology",
author = "Diriba Dereje and Dheeraj Lamba and Abessa, {Teklu Gemechu} and Chala Kenea and Cintia Ramari and Muhammad Osama and Oy{\'e}n{\'e} Kossi and Boma, {Paul Muteb} and Jules Panda and Anna Kushnir and Joanna Mourad and Jean Mapinduzi and Maryam Fourtassi and Kim Daniels and Judith Deutsch and Bruno Bonnech{\`e}re",
year = "2025",
doi = "10.3389/fdgth.2025.1505717",
language = "English (US)",
volume = "7",
journal = "Frontiers in Digital Health",
issn = "2673-253X",
publisher = "Frontiers Media SA",
}